HomeUsageComponents
SVG
parsePathgetPointAtLengthinterpolatePathbInterpolatePathgetLengthAtX
Math
incdectoRadtoDegminmaxclampbetweenapproximatesatan2cubicBezier
CoordinatesString
Array
getfindcontains
Transitions
Animations
useValuesuseDifftimingloopdelaydecayspringbInterpolateinterpolateColorbInterpolateColorsnapPointmoving
Transformations
translateZtransformOrigin
Gestures
onScrollonGestureEventpanGestureHandlerhorizontalPanGestureHandlerverticalPanGestureHandlerwithSpringwithDecaywithOffsetpreserveMultiplicativeOffset

min(...nodes: Node[]): Node

Takes one or more nodes as input and returns the minimum of all the node's values. This is equivalent to Animated.min but with support for more than two parameters.

min(...args: Node[]) => Node